BlooJ's Foster's Home for Imaginary Friends: Hit & Run is a 2004 Grand Theft Auto clone action-adventure-open world-platform video game based on The Bloo DeTour's produced animated sitcom BlooJ's Foster's Home for Imaginary Friends developed by Neversoft Entertainment, Treyarch, Creat Studios, Radical Entertainment, Travellers Tales, Comedy Central, Williams Street Games, The Bloo Interactive and published by Activision, (Konami in Japan), Rockstar Games, Rockstar North Warner Bros. Interactive Entertainment, and Paramount Interactive

The game was inspired by the script of the same name, which was supposed to be one of the specials. It was later incorporated into the 2019 film adaptation.

The game was an Xbox exclusive in Japan. The story and dialogue were crafted by writers from BlooJ's Foster's Home for Imaginary Friends, with all character voices supplied by the actual cast.

The game received generally favorable reviews from video game critics and fans. Praise focused on the interpretation of BlooJ's Foster's Home for Imaginary Friends television series as a video game and its parodical take on Grand Theft Auto III, while criticism mostly surrounded some aspects of gameplay. As of June 2007, over four million copies of the game have been sold and widely considered one of the best BlooJ's Foster's Home for Imaginary Friends game ever made.

The PlayStation 2, Microsoft Xbox, Nintendo GameCube, Game Boy Advance, and PC versions were released in North America on October 15, 2004, in Europe on November 19, 2004 and in Japan on December 17, 2004. It was later released on Nintendo DS on November 21, 2004.

BlooJ's Foster's Home for Imaginary Friends: Hit & Run is the 4th game in the BlooJ's Foster's Home for Imaginary Friends game series.


The game follows when someone has arrived at Foster's and Tails seems to have a crush on her, but they face problems when Bloo and Jenny, who witness many strange incidents that occur in Toonvile: security cameras, mysterious vans, crop circles, and a "new and improved" flavor of the popular soft drink Cartoon Cola (which causes insanity). When the rest of the gang position matters into their own hands, they discover numerous shocking secrets and soon realize these catastrophic incidents are part of a larger revenge conspiracy. What's worse, is that the United States federal government is seeking to kidnap Sonic as part of an effort to study extraterrestrial life.


Hit & Run consists of several missions, with the player taking control of series protagonists Mac and Bloo. When travelling by foot, the player character can walk, run, and perform three types of attacks. To drive, the player can either commandeer one of the vehicles that litter the road, a feature taken from Grand Theft Auto III, or use "Vehicle Boxes" to select a car. The game's driving missions are also similar to those of Grand Theft Auto III. In both games, the player races against other characters, collects items before a timer runs out, and wrecks other cars.

The game has a sandbox-style format that emphasizes driving, and the player controls Mac and Bloo from a third-person view. The character can perform certain acts of violence, such as attacking pedestrians, blowing up vehicles, arming themselves with different means of weaponry, and destroying the environment. BlooJ's Foster's Home for Imaginary Friends: Hit & Run has a warning meter that indicates when the police will retaliate for bad behavior. Located in the bottom-right corner of the screen, the circular "hit and run" meter fills up when the character runs people over or destroys objects, and decreases when they cease doing so. When full, several police cars chase the character for the duration of the hit and run.


Time limits:

Time limits are frequent throughout the game and appear in most (but not all) missions.

Hit and Run:

Hit and Run is a meter that rises every time the player hits something, and if it reaches the top, the police go after you and if they catch you, you must pay 50 coins.

Street Races:

Street races are races the player can find throughout the map. there are three types, checkpoint races (Most common), circuit races, and time trials (Least common

Features that are Different from The Simpsons Hit & Run

in the game, there are a fair amount of non car missions, its about a 1-3, 3 being ones with cars, and 1 out of 3 are non-driving missions.

Fighting: Now, when enemies attack you on certain missions, so you have to fight them off. Each character has special fighting stats.



Intro 1

The game starts with a cutscene the narrator talking about a murder that happened 10 years ago at a local family restaurant called Freddy Fazbear's Pizza in Toonville. It then shows a computer screen, that is showing a birthday party. The screen sometimes shows static and would often show some hidden messages. The screen comes back, this time with a man behind the children in a Spring Bonnie suit. When the screen came back for the third time, things became gruesome. The scene shows the man out of the suit, and children scattered all around the party room, murdered. The narrator later tells that the killer, William Afton, has returned, and that he isn't going to give up after he failed to murder his latest victim twice. Later, a fox boy named Milo shows up, trying to talk to his sister Tailsko. He tells her all the pain the victims had to deal with, and that they became blind by their anger. He begs her to free them and wishes to be reunited with her and then the cutscene ends.

Intro 2

the game properly begins with A horde of wasp-shaped security cameras descend upon the city at the beginning of the game. One enters Foster's Home for Imaginary Friends' house and is smashed by Bloo.

Chapter 1: A Normal Day

After destroying a wasp-like camera that spied on Bloo during a slumber (In the intro), Bloo goes out to buy some new Cartoon Cola (advertised and endorsed by a middle-aged man in a TV advert) and at the request of Frankie, new ice cream. After giving Mac forgotten his science project, helping Spongebob find his spatulas and destroying a stranger's car on Foster's inspection day to save his Scribbles farm.

At school, Tails was running in the halls because he's late, but accidentally bumps into Tailsko. He started to fall in love with her, but snapped out of his obsession. Tailsko told him she met some boys who were like him before. They introduced each other, until Mr. Mackey told them to go back to class. In class, Eric Cartman humiliates Tails in front of everyone, which angers him. Mr. Garrison told them to stop laughing and told Tails they'll have a talk after class. At class, Tails feels annoyed by Eric Cartman. When Tailsko showed up, he explained the situation. It turns out she also had to deal with bullying because she had two tails, but Tails told her he loves her the way she is and asks her if he could be her boyfriend. Eric Cartman then continued to mock them, which angers Tails even more.

After school, Tails introduces Tailsko to his friends. But when Spongebob introduced himself, Tailsko stared at him as if he told a bad joke. After snapping out of it, she explained she has a problem with people wearing purple.

Bloo gets suspicious after a news report of strange black surveillance vans going around Toonvile. Bloo follows one, which leads him to Bendy's mansion. Bloo thinks Bendy has used these vans to spy on everyone. Bloo then helps Jenny destroy fake versions of Bendy and races Plankton to Bendy's mansion. After accusing Bendy of the vans, Bendy tells Bloo the vans are really Pizza Hut delivery vans.

Chapter 2: Grand Theft South Park

Stan Marsh, Kenny McCormick, Kyle Broflovski, and Eric Cartman want a copy of Grand Theft Auto so badly, that they skip school to get a copy After evading Mr. Garrison, Stan, Kenny, Kyle, and Cartman go to GameStop At GameStop, they get shocked after Plankton stole the last copy. At the antique store, Cheese tells Stan Marsh, Kenny McCormick, Kyle Broflovski, and Eric Cartman that "video games are so late-90s" and fireworks are way better, so Stan Marsh, Kenny McCormick, Kyle Broflovski, and Eric Cartman tries to get as many fireworks as they can, but they are nearly arrested by Goodman when he spots them. After Homer tells Stan, Kenny, Kyle, and Cartman that the game is sold out, Stan, Kenny, Kyle, and Cartman helps Woody Woodpecker build an animatronic replica of the T-Rex from Jurassic Park to make up for it. Stan, Kenny, Kyle, and Cartman gets the materials Woody needs (a WWII radio, a satellite dish, a Jurassic Park VHS and a blender) and destroying Norm, Barney, Dora, and Elmo's cars using cellphones to prevent The animatronic replica of the T-rex from Jurassic Park from escaping and causing destruction, Stan Marsh, Kenny McCormick, Kyle Broflovski, and Eric Cartman goes into the stadium. The animatronic replica of the T-Rex goes on a rampage and attacks Stan Marsh, Kenny McCormick, Kyle Broflovski, and Eric Cartman, Stan Marsh, Kenny McCormick, Kyle Broflovski, and Eric Cartman escapes in a boss battle escape but is sucked away with a green mist leaving Stan Marsh, Kenny McCormick, Kyle Broflovski, and  Eric Cartman hats only remaining on the ground and Stan Marsh, Kenny McCormick, Kyle Broflovski, and  Eric Cartman are missing news report is broadcast all over South Park and Toonvile much to the grieving faces of citizens of South Park.

Chapter 3: Have you seen them ?

Tailsko and Frankie decide to try to find Stan, Kenny, Kyle, and Cartman with the clues of various people. Tailsko and Frankie try Shrek, who tells them Stan, Kenny, Kyle, and Cartman might have been at Chuck E. Cheese's after she helps him get a Dreamworks comic book. Tailsko and Frankie find Butters, who tells Tailsko and Frankie he has seen Stan, Kenny, Kyle, and Cartman at various places Tailsko and Frankie then help Mr. Krabs knock the shrimpos out of Woody's truck, which the player as Stan, Kenny, Kyle, and Cartman collected in the previous level. Mr. Krabs tells Tailsko and Frankie that Woody Woodpecker might know a little into Stan, Kenny, Kyle, and Cartman's disappearance and whereabouts and when Tailsko and Frankie go there, he tells the story to them. Tailsko and Frankie then go to Bob and Larry, who tells them that Burger Beard going around might have a clue of Stan, Kenny, Kyle, and Cartman's whereabouts. After Tailsko and Frankie uses Foster's Bus to destroy him and then goes to Goodman to find more info on Burger Beard, he tells them they might be connected to Bikini Bottom. After helping the Spongebob collect Jellyfish, he tells her Stan, Kenny, Kyle, and Cartman had ridden in a limo driven by the Pigs. Tailsko and Frankie destroy the Limo to search for Tailsko and Frankie but finds no evidence.

Later Bloo, Mac, Sonic, Tails, and Knuckles join the search but Dr. Eggman attacks Tailsko and Frankie

Bloo, Mac, Sonic, Tails, and Knuckles defeats Dr. Eggman, but Tailsko and Frankie are injured and taken away by "paramedics" who turn out to be the two mysterious figures of an unknown villain duo.

Chapter 4: Jenny and Spongebob go Undercover

After a crop circle of Stan, Kenny, Kyle, and Cartman heads are erected in the Tomacco Farm, Jenny and Spongebob go to investigate this and the reason why Stan, Kenny, Kyle, Cartman Tailsko and Frankie's disappearance, Jenny and Spongebob goes to Cheese for info, but Cheese runs away after thinking they are trying to put his house in a magazine. Jenny and Spongebob help Cheese collect drinks of Chocolate milk for him to drink and then tells them someone would know. After getting to the Shrek's Swamp for Shrek, they try to get info off him, but he is disappointed that his cheesecakes have been taken off him. After getting the cheesecakes from another chase sedan and waking him up, Shrek tells Jenny and Spongebob a sepiatone story of a crop circle "shaped like a cosmic thing with a fancy radio antennae coming off of it". Jenny and Spongebob recognize this as being similar to the new Cartoon Cola. so Jenny and Spongebob destroy cola can truck all over the place and then they tell Mr. Krabs to stop selling the cola. Jenny and Spongebob proceed to destroy the vans selling the cola but is briefly chased by Goodman. they then get home safely.

Chapter 5: The Mystery of the Cartoon Cola

Red, Chuck, Bomb, Shrek, The Eds, and Homer decides to find the origins of the cola after Mr. Krabs being forced by Jenny and Spongebob to stop selling the cola. After finding a cola shipment headed for the mafia hideout and being told by Mr. Hairman to stay out of their business as they have no connection with the cola, Red, Chuck, Bomb, Shrek, The Eds, and Homer then decides to follow Goodman to find a criminal. Red, Chuck, Bomb, Shrek, The Eds, and Homer gets the info from Sideshow Bob after doing his trash cleaning and destroying an armored truck, where Sideshow Bob says that the Museum has the license for the Cartoon Cola and Stan, Kenny, Kyle, and Cartman's Location. Red, Chuck, Bomb, Shrek, The Eds, and Homer gets there in Bloo's Ferrini and gets the key from the curator. There, they find the cola comes out of a meteor and has the power to revive fossils (which it does to a dinosaur fossil skeleton, but Bloo plugs out the meteor's electricity, destroying the meteor and the fossil). and fights Mr. Nolan who is keeping Stan, Kenny, Kyle, and Cartman hostage but Red, Chuck, Bomb, Shrek, The Eds, Homer, and Bloo defeated him and save them

They overhear a conversation by Evitcedgod Xed and Ssendoog Enihsnus that they are using the cola to make the town go crazy by setting up laser stands in the Toonvile Boardwalk get ratings for their show, Foolish Cartoons and get revenge on Red

Red finally remembers a flashback with them. It is revealed that Red along with Chuck, Bomb, and Shrek destroyed Markoples Market to prevent the movie to be released

Chapter 6: Stops those Lazers !

The cola becomes hugely successful in Toonvile as no one knows the truth yet, but Stan, Kenny, Kyle, and Cartman does. Stan, Kenny, Kyle, and Cartman try to make Mickey Mouse believe them and disallow the laser selling, but he does not believe him. Stan, Kenny, Kyle, and Cartman go to Woody Woodpecker, who says his Plutonium CB radio has lately given him conversations about Dex Dogdective and Sunshine Goodness plans. After Stan, Kenny, Kyle, and Cartman destroy a van load of laser boxes driven by TBA, they find a laser gun in the Toonvile Brewery to use as proof. Stan, Kenny, Kyle, and Cartman's laser is stolen by Mr. Garrison because Stan, Kenny, Kyle, and Cartman violated the anti-lasers policy but they get it back. Stan, Kenny, Kyle, and Cartman shows it as proof to Mickey Mouse, but Mickey already said that they alrighty set up the laser stands anyway. After destroying the lasers stand and meeting Bloo, Mac and Jenny they get to the brewery. They turn up too late, as Evitcedgod Xed and Ssendoog Enihsnus have already put the cola in the water, which will make the dead invade Toonvile in 24 hours and they said that Purple Guy escaped jail.

Chapter 7: The Rise and Fall of Pupple Guy

As Dex and Sunshine say that Purple Guy has escaped jail, Bloo, Mac, Jenny, Mickey, Stan, Kyle, Kenny, and Cartman are mortified.

So the Fosters Gang drive to Afton Robotics

Tailsko woke up, stuffed inside a Golden Freddy suit and Frankie woke up, stuffed inside a Chica suit They had no idea where they were until they heard a voice. A voice way too familiar for them to forget it. It was her killer and stalker, Dave Miller (A.K.A. William Afton) with Bendy. He told them they stuffed them inside a springlock suits, and that if they ever moved, they would already be dead

then leave, asking Plankton to keep an eye on them

The Fosters Gang finally arrived, only to meet Plankton and to get into a fight. They became victorious and tied up Plankton into a rocket, sending him into space. They then freed Tailsko and Frankie, who explained why they were stuffed inside the springlock suit and noticed Suddendly, Purple Guy (disguised as Spring Bonnie) appears from behind. Bloo then attacks Purple Guy but gets grabbed by Dave in the neck. He then hits him causing the springlocks to crush Purple Guy inside the Spring Bonnie suit. He then begs Tailsko for mercy, but she leaves him.

Chapter 8: It All Ends Here!

During Halloween, Bloo sets off to get supplies to make sure the zombies don't invade.

Our heroes reach Xed and Enihsnus and after a brief exchange of taunts, Xed and Enihsnus then transform the ship into an epic mech and a fight begins

Homer tells Bloo, Mac, and Jenny at the school playground that the villains are using a sports car for an unused reason. After they discover the car leads to the power plant, he meets Woody Woodpecker who tells Bloo, Mac, and Jenny that the radioactive waste will destroy the ship. Woody sacrifices his car to destroy the epic mech, but it doesn't work out. Bloo visits Mr. Krabs office to get more radioactive waste. Bloo tries this with his own car, but it still doesn't work. Homer then uses Bendy's car, which he thinks that one more barrel will destroy the car. Bloo, Mac, and Jenny get a ride on his Shrek's WWII Jeep which has been extensively modified. This time it works, the epic mech is destroyed and crashes into the playground causing Xed and Enihsnus to fly away, only to stumble into Godzilla's house, where he eats them, making them meet their demise.

The next morning, Bloo and the Foster's Gang are hailed a hero outside. Xed and Enihsnus (in hell) are happy they don't have to watch the game's credits, but they do anyway and worse horrified as they is surrounded by numerous personifications of Bloo who start dancing, causing Xed to scream and Bloo smiles at the player as the credits began.


  • NA: October 15, 2004
  • PAL: November 19, 2004
  • JP: December 17, 2004

Controls for the game

PlayStation 2

  • TBA.


  • TBA

Nintendo GameCube

  • TBA.


  • TBA


BlooJ's Foster's Home for Imaginary Friends: Hit & Run was intended to be an episode from season 2 or 3 and its script was written by Bloo J and Ed-Olive Chadwick. However, it never made it to the show due to its hard-to-animate technique at the time.

However, on August 2002, Paramount Interactive, Warner Bros. Interactive Entertainment, Comedy Central, Williams Street Games and The Bloo Interactive announced that they had entered an agreement that would enable Activision, Neversoft Entertainment, Traveller's Tales, Creat Studios, Treyarch, Rockstar Games and Radical Entertainment to publish a BlooJ's Foster's Home for Imaginary Friends game for 6th-generation game systems, with Paramount Interactive, Warner Bros. Interactive Entertainment, Comedy Central, Williams Street Games and The Bloo Interactive handling the production of the game.

The games logo

Early production concept artwork was made by Bloo J and Ed-Olive Chadwick. In 2003, E3 showed a trailer for BlooJ's Foster's Home for Imaginary Friends: Hit & Run, titled "Something's coming...".

The developers felt that everything else needed a new approach, while only the driving portion of Road Rage was worth keeping; in Hit & Run, enhanced traffic artificial intelligence is introduced, which makes computer-controlled vehicles react better to the player's driving. The developers also decided to add an exploration element to the game to make players get out of the car and navigate the area on foot, so that the game offered a better experience of Pencaster.

Activision, Traveller's Tales, and Rockstar Games was forced to alter the game from a standard BlooJ's Foster's Home for Imaginary Friends title to a free-roaming BlooJ's Foster's Home for Imaginary Friends title Traveller's Tales and Rockstar Games had to begin development of the game from scratch and were given only twelve months to complete the game. Also, PlayStation, SEGA Dreamcast and Nintendo 64 versions for the game was originally planned, but they are cancelled. The game was moved to PlayStation 2, Xbox, Gamecube,Sega Xtreme and PC in 2004

When developing the game's graphics, the team decided to include landmarks from Toonvile, including the Beat-your-Meat butcher's shop. The player is able to enter some of them, including TBA. During Hit & Run's development, The Bloo, Paramount, Warner Bros, Bloo J and Ed-Olive Chadwick the creators of BlooJ's Foster's Home for Imaginary Friends, played important roles in bringing BlooJ's Foster's Home for Imaginary Friends universe into a 3D environment



Cover Arts





  • The game is referred to as "BFHFIFTR2" in several places. This is believed to be short for "BlooJ's Foster's Home for Imaginary Friends: Taxi Rage 2", another game created by the game's developer Radical Entertainment
  • During night missions you can smash your headlights and the light still shines out.
  • This is the first appearance of Tailsko in the franchise.
  • If the episode had been made, Tara Strong would've voiced Tailsko and Anndi McAfee would've voiced Milo.
  • On BFHFIF Seaseon 3 DVD if you put the DVD on the Computer On PC Freendly you can download the free demo/alpha version of the game with only the frist chapter of the game is available on the demo/alpha




Community content is available under CC-BY-SA unless otherwise noted.